Great news! Supercell has taken its first big step in making Brawl Stars ready for global launch and (of course) Android release! That means that we here at the GameA wiki NEED to make an in-depth guide to teach you all you need to know about the big update and attempt to predict the meta before the new update frenzy is over. This new update has new brawlers, a new game mode, new maps, and new quality of life changes. This update might as well be called the NEW update! Let’s check out the changes:
Brawl Ball: Brawl Ball is essentially soccer with Brawl Stars. Once you have the ball, you cannot attack and only lose it if you are killed. Brawlers like Mortis and Crow have faster movespeeds so they will be able to pick up the ball faster and intercept passes easier. Tara will also be great in this mode because her gravity vortex will be able to keep enemies off of teammates. Add a brawler with solid damage like Colt or Piper and you can consistently win in this cool new gamemode.
The new maps have not been released yet but there can be talk about it once they come out if enough people request it in the comments, so don’t be afraid to speak up about what you want the next article to be!
New quality of life changes!
New Brawl Boxes added to shop
New Rarity adjustments
Coin boost and doubler added to brawl boxes
New 2 week season system added
Brawler trophies no longer capped at 500, brawlers over 500 trophies will lose 50% of their trophies at the end of each season
Players now start bounty with 2 stars but center star doesn’t raise your bounty
Poison gas in showdown destroys PowerUp boxes.
4th event slot now unlocked with 7 brawlers (from 8)
Safe hit points decreased
Band size increased to 100
Fixed joystick option added
AFK player detection
Brawler selection added to game rooms
Basically what we can gather from this is that Brawl Stars is improving, and the Brawl Stars team is making an effort to make the game better. I agree with all of these changes except for the graphic “improvements.” Colt and Jessie now look a lot scarier now….
Balance changes below are truly the best Supercell has made. The balances aren’t the star of the show this update, but each and every change has been for the better. There are also some unwritten changes, I noticed Mortis has a larger attack width and Bo’s mines have larger AOE. Bo is finally strong now, Jessie’s turret isn’t insanely powerful, Piper and Spike have been toned down a bit, Brock’s ultimate isn’t undodgeable, and the crazy Jessie, Nita and Poco team isn’t going to be around anymore. I applaud Supercell for these insightful balance changes and I hope to expect more of them in the future.
In conclusion, I would like to say that these balance changes have made Brawl Stars that much more ready for global and android release, and that they are a big step in the right direction for the game. If you want to contact the writer of this article, send an email to firstname.lastname@example.org!